12.0.1 Patch Notes

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REGULATIONS


Season Points and Action Points have been reset.

The entrances to Haddar Highlands and Hagard Castle channels 5 have been updated to 100,000 season points.

1) All tasks have been reset.

2) Daily login rewards have been reset.

3)Entry to the Inferno event has been updated to a “3000” Gear Score.

4)  The “Titan's Arena” event is organized so that clans ranked 1st in the Lunaskar and Protean rankings can participate.

5) A study has been conducted on the war scythe weapon regarding the slippage of FX from a certain distance.

6) Issues with the Mage class's “Ice” abilities have been resolved.

7) The FX issue occurring in the Radiant armor of the Warrior Protean Female class has been fixed.

8) Work has been carried out on the task located on the Sevenfold map regarding the counting issue.

9) In Deathmatch Snowball mode, the snowball cooldown time has been reduced from 2 seconds to 1 second.

10) The issue where the Priest class could not see Gear Score on shields belonging to the Mage class has been fixed.

11)  Global Death Valley haritasında, mage sınıfının diğer haritalara kıyasla fazla hasar vermesine neden olan sorun giderilmiştir.


12) Castle Defense War has been activated in its new form.

The new system will be active for the first Castle Defense War on January 3, 2026, at 9:30 (GMT+3).

Current castle ownerships have been reduced.

The number of doors at the main entrance to the castle has been increased to “2”.

Under the new regulation implemented as part of the Castle Defense War (CDW) event, each clan can add one Allied Clan to its structure at any time. This alliance relationship becomes effective immediately when the CDW event begins and automatically determines the friend-foe distinction on the battlefield.

Each clan can select only one (1) Allied Clan through the clan management screen.

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Alliance becomes active upon mutual approval by the two clan leaders.

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Clans designated as allies will view each other as Friends/Allies during the event and cannot attack each other.

During CDW, the clan holding the castle and its Allied Clan are positioned as the defense side throughout the event.

If the castle owner clan has an Allied Clan, both teams have the right to defend the castle together.

All other clans that do not hold the castle appear as allies to each other during the CDW period. These teams can only attack the clan that owns the castle and its Allied Clan.

Teams that leave an alliance cannot select a new allied team for one week.

With the new system, when the castle changes hands, you are automatically sent to the base area.

The event lasts a total of 60 minutes. The defending team must defend the Hearth of the Castle Monument for 30 minutes. If the Monument is not captured by another team at the end of 30 minutes, that team is declared the winner. If a team captures the Hearth of the Castle, the 30-minute timer restarts within the event duration. The event ends after 60 minutes.