News

General optimization work has been done, covering the entire game.
With the optimization work, the capacity of Death Valley channels has been increased. Death Valley 2 channel will not be active until Death Valley 1 channel is filled to its new capacity.

Castle Defense War event activated!
The first event will be active on 17.05.2025 21:30(GMT+3)
The event will be active at intervals of 2 weeks.
The winning clan will receive 5% of the tax collected on the Dorion map.
The 3% tax share will be assigned to the winning clan on a weekly basis.
With the next patch, a UI will be added where you can see the amounts collected from the tax.
You can access the details about the event from the link below.
Click here for details.

With the current FX system, players had a hard time distinguishing between multiple effects when they appeared on screen at the same time. To address this issue, we are transitioning to a new FX system with clearer and more understandable visual effects. As the first example of this system, the FX for the Weaken ability has been revamped. This new concept will be gradually implemented for other abilities and effects in the coming patches.
Please note that your feedback and comments on the new FX will be appreciated. 


The Thunderbreath creature has been added to the Galia and Mantis servers. The creature will spawn between 09:00-10:00(GMT+3), 17:00-18:00(GMT+3) and 23:00-00:00(GMT+3) in the Death Valley central zone.


Awake Level system has been added to the game.
With the Awake level system, you can continue to improve your character.
Currently 5 levels have been activated.
In order to benefit from the Awakening level system, you must have 100% XP at level 85.
After meeting these conditions, you need to click on the “Upgrade Awakening Level” option at the Rise[Master] NPC on the Dorion map.

After clicking on the option, the window that opens contains the requested material information and the properties it will acquire.

Players with Awake level 5 will have an icon that distinguishes them from other players.

You can find detailed information about the features of the Awake level system by clicking the link below.
Click here for detailed information.

Premium XP values have been added to all missions in the game, increasing the XP rate.

Haddar Lighlands and Hagard Castle map have been added with repeatable and continuous quests between levels 60-75. (These quests can only be done by players with XP, BP, CRAFT, FARM Premiums).
You can get the quests from the [Quest] Baelkar NPC.
The quest list and XP amount are below.
Repeatable Crimson Harpie --> 20x Crimson Harpie --> 1.650.000 XP
Repeatable Gloomgong --> 20x Gloomgong --> 2.750.000 XP
Repetable Undead King --> 20x Undead King --> 5.000.000 XP
Repeatable Wingred --> 20x Wingred --> 5.000.000 XP
Repeatable ArchDemon --> 20x ArchDemon --> 12.000.000 XP
Repeatable Iron Thorn --> 20x Iron Thorn --> 12.000.000 XP
Repeatable Xayroth --> 20x Xayroth --> 14.000.000 XP
Repeatable Paralyzed Dragon --> 20x Paralyzed Dragon --> 20.000.000 XP

Regalia of Awakening has been added to the game.
You can purchase it from the in-game store for Coins or Rise Cash.


New items have been added for the Lucky Draw event!
Kill Coin material has been added to the game to participate in the Lucky Draw event.
You will be able to get it when you kill the opposing race on the Death Valley map.
Each kill will drop “1” Kill Coin.
The Kill Coin item will only drop when the Lucky Draw event is active.
In a party, you need to be close to your party members to obtain the Kill Coin item.
The item is closed for trading.

Guaranteed item upgrade scroll <+7> item has been added to the game.
When you use this item, you can upgrade the item from +6 to +7 by 100%.
This item can only be obtained from the Lucky Draw event.

Sigil of Monster Summon item has been added to the game!
With Sigil of Monster Summon, you can Spawn a Random Boss in the game.
This item can only be obtained from the Lucky Draw event.

The Lucky Draw event below has been added to the Lucky Draw pool.


Regulations

1) Item locking has been updated for free. (Item locking is only available for premium players)
2) Ramadan quests and NPCs have been removed.
3) Some of the creatures that have changed their appearance and names have had their roles removed and reorganized (Example: Clanguard creature)
4) The letter “O” has been edited to hide all player names except party members.
5) Stealth Potion usage has been disabled in Titan's Arena event.
6) Removed the weapon requirement for missions on the Death Valley map.
7) Fixed the issue of getting skill failed on the first skill used after using the Shuriken ability.
8) Fixed the issue where the “Blink” ability used on the character exposed to the “TP Block” ability would not fail and enter cooldown.
9)Fixed the issue of durability not showing on gathering tools.
10)Deathmatch event new mode has been activated. The 17:00 event will open with this mod.
-A job will be randomly selected in each room and all players will play this class.
11) Some of the adjustments to the Castle Defense War map are listed below.
-Fixed bugs related to abilities
-Turned off the use of “Bloodlust”, “Curse” and “Great Cause” abilities on the royal gates and the central monument.
-Stealth Potion usage has been disabled.
-Door, monument health and defense values have been updated.
-Removed respawn time when you die.
-Disabled the appearance of regalia.
12) Fixed an issue with not taking damage from the archer ability near the tower on the Crystal Fortress War map.
13) The bonuses in the Profession Bonus field have been edited to include premium bonuses. (You can now view all Craft Speed / Gathering Speed bonuses without a calculation).
14) Tower damage on Death Valley map has been increased.
15) The Gear Score feature that the Rogue class gets by wearing the Equalizer shield has been disabled.
16) Fixed the issue where the physical attack rate in the General Bonus section did not appear.
17) Arden Valley map has been closed until further notice.
18) 1500 Great HP Scroll, 60 seconds Cooldown time has been added.
