9.2.0 Patch Notes
9.2.0 Patch Notes
1- New Marketplace which is known as "Auction House" has been implemented:
a- Our game will include the old system (Offline Merchant + Normal Merchant) and the new Auction House system.
b- For this patch the old system (Offline Merchant + Normal Merchant) has been temporarily closed to focus on the Auction House.
2- NFT system has been implemented. The system is now working on the AVAX test network (NOT THE MAIN NETWORK). A video on how to use it will be published later.
3- Death Valley map has been updated. You can discover some of the new areas on the map. More updates about the map will be added later. Also the morning/night cycle has been removed.
4- Still working on the monster movements, hopefully the problem about their movements will be fixed with the next patch.
5- Easy Anti Cheat module has been updated for the security and network performance reasons.
6- Trees and monsters are generally optimized which will affect your GPU a lot. (In the old patches some monsters and trees were dropping the FPS when they are in your screen.)
7- Party chat problem in the dungeons has been fixed.
8- Changing font size will affect system chat text too from now on.
9- Offline Merchant UI has been updated.
10- New party bar has been added to the party bar settings.
11- The issue that the character appearance in the character creation screen is not reflected in the game has been fixed.
12- You can't send PM your offline clan members now.
13- Bow durability issue has been fixed.
14- An NPC with all of the current in-game weapons has been added to the Dorion map. Note that items will be updated on Open Beta. So most of the items will be changed.
15- New characters you will create will be level 70. You need to kill a few mobs higher than level 68 to reach level 70 with your old characters.
9.2.0 Patch Notes
9.1.0 Patch Notes
9.0.3 Patch Notes
9.0.2 Patch Notes
8.0.3 Patch Notes
9.0.0 Patch Notes
8.0.1 Mini Patch Notes